COMPUTATIONAL SOCIAL SCIENCE RESEARCH COLLOQUIUM /COLLOQUIUM IN COMPUTATIONAL AND DATA SCIENCES – Synthesizing Human-centric Architectural Layouts via Affordance Analysis and Crowd Simulations – Craig Yu, PhD
Computational Social Science Research Colloquium /
Colloquium in Computational and Data Sciences
PhD, Computer Science, UCLA 2013
Assistant Professor, Department of Computer Science
Volgenau School of Engineering, George Mason University
Synthesizing Human-centric Architectural Layouts
via Affordance Analysis and Crowd Simulations
Friday, March 01, 3:00 p.m.
Center for Social Complexity Suite, 3rd Floor Research Hall
All are welcome to attend.
In this talk, I will discuss the recent progress of my team in devising computational design approaches for automatically generating human-centered architectural layouts for real-world design and virtual reality applications. For example, I will talk about the state-of-the-art procedural modeling techniques for generating large-scale architectural layouts that are optimized with respect to human navigation properties; and techniques for automatically generating interior designs for furnishing indoor scenes with furniture objects. In particular, I will discuss how human intentions and functionality considerations can be employed as the key criteria in generating 3D worlds. I will also discuss how human perceptual data tracked from virtual reality can be employed for creating personalized workspace design and for VR training.